With the launch of Sekiro: Shadows Die Twice on March 22, excitement is reaching a crescendo for FromSoftware’s latest epic action title. The game blends ingenious, brutal, stealth, verticality, and visceral head to head combat as you control the fate of the “one-armed wolf”, carving your own cunning path to vengeance! But don’t just take our word for it; check out what a variety of media outlets, content creators, and other shinobi-in-training had to say about the game.
Read on and gain a greater understanding of how the deep and satisfying gameplay works, the weaving of the complex and hidden narrative, and, of course, how many times you’re likely to die in the game (it’s definitely more than twice).
The game is “immensely challenging but approachable,” (Polygon), offering an in-depth combat system with fighting with a fast and relentless pace. For those fans potentially worried about facing less of a challenge compared to previous FromSoftware games, rest assured that every step of your progress is earned, requiring impressive knowledge of the Shinobi arts.
The combat itself offers spectacular visuals, with a unique, dance-like qualities with involved mechanics that reward difficulty. This swordplay and ranged attacks introduce a deep style of combat with new cadence and rhythm and a ‘language’ that is thrilling to master, or as VICE Waypoint puts it; "Sekiro makes me feel unstoppable!”
Having played the first few hours of the game, content creator VaatiVidya came away impressed, commenting on “a tighter, more engaging fighting experience than ever before. Sekiro is a blast.” This game, according to Gaming Trend, as the “soul of a shinobi,” with each enemy offering a unique challenge.
The world of Sekiro is filled with odd and frightening entities, roaming a beautiful landscape designed with meticulous care and attention; this is a FromSoftware game after all. Expect details, asides to lore, and other secrets to find, all within the wondrous landscapes of feudal Japan. Brazilian content creator BRKsEDU echoed this sentiment: “The game is really beautiful. I think it is even a step further than what From did in the past.”
“Fans are right to be very excited for this release,” remarked Attack of the Fanboy. Or, as Newsweek summed it up; ““Sekiro is a striking, dark vision from a studio with a stellar track record. The “joy of victory” is in full effect across a stunning, detailed world wrapped up in a compelling story.”
Sekiro: Shadows Die Twice is available on March 22, 2019, for PlayStation®4, Xbox One, and PC. Pre-order it here… and remember: Take Revenge. Restore your Honor. Kill Ingeniously.
For further details about Sekiro: Shadows Die Twice, check out the Sekiro: Shadows Die Twice website, and follow them on Twitter, Facebook, and Instagram.
*Headline quotes taken from the following previews: i. Polygon. ii. Newsweek. iii. VaatiVidya.