Game Informer Article List
Recently, Game Informer visited the Infinity Ward Studios to conduct some in-depth interviews with the development team, and check out Call of Duty: Modern Warfare for a number of extensive play sessions. The results of this are appearing online throughout the month of August, and as part of the September issue of the print magazine. We’ve gathered and listed all the features to further your Modern Warfare knowledge. Links are below:
The September Magazine Cover is revealed, and the first details on the deluge of multiplayer modes and big changes coming to the franchise.
The Game Informer crew looks at a new map, a new mode, and a quick peek at the perks as well as Gunsmith.
Call of Duty Modern Warfare’s multiplayer is discussed in this episode of the video podcast.
A feature detailing the vehicles and large-scale environments for an epic domination experience.
Learn how Infinity Ward came up with this strange customization item.
Watch Game Informer ask Studio Art Director as many questions as possible about the campaign, multiplayer, and special ops modes.
An in-depth interview with Campaign Gameplay Director Jacob Minkoff and Studio Narrative Director Taylor Kurosaki.
Call of Duty Modern Warfare’s campaign is discussed in this episode of the video podcast.
With the game promising to have one of the most intense campaigns yet, Game Informer dives deep with the team behind it.
Learn all about the development history of the game in this video interview.
Game Informer inspects the customizatinon options for Multiplayer in impressive detail.
What Infinity Ward was working on prior to starting on Call of Duty® 4: Modern Warfare®.
Fueled by emails from the community, the GI crew dive in deep about what makes a beloved game a masterpiece.
Infinity Ward’s multiplayer design director shows off a new map and explains the evolution of the layout.
Game Informer speaks to a core crew at Infinity Ward about why they returned to work on the game.
The studio’s best players from QA played some intense, high-level, 2v2 competitive matches.
Watch animation director Mark Grigsby walk GI through the biggest changes to reloading and much more.
GI speaks to the man in charge of the game’s powerful new engine.
To conclude the month of articles, Infinity Ward developers answered a final round of questions about the game.
Pre-Launch Intel: Additional Information and Content
Check back at the Activision Games Blog throughout the coming weeks for additional information on every facet of the game. Check the Related Articles for further Call of Duty: Modern Warfare information.
Pre-orders at participating retailers are available now, or at CallofDuty.com.
For more information and the latest intel on Call of Duty®: Modern Warfare®, check out: www.callofduty.com, www.youtube.com/callofduty and follow @InfinityWard and @CallofDuty on Twitter and Instagram and Facebook.