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Watch New Gameplay from the Call of Duty: Infinite Warfare Panel at San Diego Comic Con

Activision’s panel host, Kinda Funny’s Greg Miller chats with the Infinity Ward team about space militarization and the weight of leadership in the Infinite Warfare campaign

By Ali Miller on July 22, 2016 Public Relations, Activision
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‎22-07-2016 12:20 PM
‎22-07-2016 12:20 PM

Call of Duty was in full force at San Diego Comic Con as Kinda Funny’s Greg Miller hosted a panel with members of the cast and narrative team behind the Call of Duty: Infinite Warfare campaign. Infinity Ward’s Narrative Director Taylor Kurosaki and Director of Photography Jeff Negus were joined by Brian Bloom (co-writer and lead character Capt. Reyes), Jamie Gray Hyder (Lt. Salter), Jeffrey Nordling (Ethan) and David Harewood (Sgt. Omar) to discuss the narrative direction of Call of Duty: Infinite Warfare, a hero’s journey, the opposing forces facing players, and much more.

 

During the panel, the Infinity Ward team debuted new, never-before-seen gameplay from the campaign, which you can check out below. The team also gave away the limited edition Call of Duty: Infinite Warfare Mondo poster and concluded with some very special news: Terminal is back!

The fan-favorite multiplayer map from Call of Duty: Modern Warfare 2 has been re-imagined as a shuttle port on the moon, complete with next generation visuals and the gameplay environments players know and love from the classic original. Fans who pre-order any edition of Call of Duty: Infinite Warfare will receive the Terminal Bonus Map at launch on November 4.

Keep your eyes peeled for more Call of Duty: Infinite Warfare intel here on the Activision Games Blog. Be sure to also follow @CallofDuty, @activision, and @infinityward on Twitter for all the latest updates on Call of Duty: Infinite Warfare!

1 Comment

Infinity Ward might actually do the futuristic setting right, and I have to admit I'm really excited for Infinite warfare. But I really don't mind the futuristic setting at all but Infinite warfare needs this.

 

- A trading system for the supply drop system

- And make weapons or camos easier to get in opening a supply drop