The highly anticipated Call of Duty: Black Ops 4 Multiplayer Beta launches tomorrow, and we’ve got all the intel you need to get in and gear up. Read on for all the details, and team up with us in the game!
HOW TO GET INTO THE BLACK OPS 4 BETA
The first Beta weekend, August 3 through August 6, is exclusive to the PlayStation 4. The second Beta Weekend, August 10 through August 13, will include both the PS4 and the Xbox One. Additionally, PC players will have their own PC Open Beta from August 11 through August 13, and players who pre-purchase the PC version will get a full extra day on August 10. For all Beta periods, the Beta will begin at 10am Pacific on the first day, and end at 10am Pacific on the final day.
PRIVATE MULTIPLAYER BETA - CONSOLES
To access the Call of Duty: Black Ops 4 Beta on console, follow these steps.
The PC Beta for Call of Duty: Black Ops 4 will be available exclusively through Blizzard’s Battle.net. Players who pre-purchase the game on Battle.net will automatically receive early access on August 10, starting at 10am Pacific. Players who pre-purchase via participating retailers will receive a Beta code that can be redeemed using the steps listed above.
PC OPEN BETA
Beginning at 10am Pacific on August 11, the Call of Duty: Black Ops 4 PC Open Beta will be available to PC players via Battle.net until 10am Pacific on August 13.
In case you run into any issues redeeming your Beta code or getting into game, Activision Support and Treyarch are here to help you out. If you have a specific technical issue, send a tweet to @ATVIAssist. Tweeting to @ATVIAssist and @Treyarch should cover all your bases, just be sure to tag your tweets with #BO4Beta.
Players who partake in the Call of Duty: Black Ops 4 Private Multiplayer Beta will receive in-game rewards that will activate at the time of launch. All players will be gifted a unique, one-of-a-kind commemorative calling card to display in-game. Additionally, players who achieve total max rank during the Beta will be awarded one permanent unlock token that will unlock any item from the Create-A-Class menu at launch.
WHAT’S IN THE BETA?
Now that you know how to get in, what can you experience? Treyarch has shared a ton of information about the Beta, which we’re including here. There’s a lot to sink your teeth into, so read on and prepare yourself.
AJAX Specialist Ability: Ballistic Shield Durable transforming defensive shield with a built-in machine pistol. Equipment: 9-Bang Tactical grenade that flashes and stuns. Can be cooked to detonate multiple times. General Strategy: Ajax is a soldier who can lead an offensive push towards an objective. His Ballistic Shield is perfect for this purpose; it provides solid protection for you and your team as well as a major distraction for enemies who want to break it down. When held for a short time after arming it, the 9-Bang is a hybrid between the Flashbang and the Concussion Grenade. Use it to daze and confuse enemies before an engagement to gain an early advantage in the ensuing fight.
BATTERY Specialist Ability: War Machine Grenade launcher that fires bouncing grenades which detonate after a short time or by hitting an enemy directly. Equipment: Cluster Grenade A grenade that sticks to surfaces and releases several smaller grenades. General Strategy: Battery’s specialty is destruction. Her War Machine is best used for indirect fire; bouncing its grenades off surfaces is a creative way to clear out enemies who get too comfortable on an objective or behind cover. As for her equipment, the Cluster Grenade should be stuck to a wall or ceiling near an enemy so that the smaller grenades it produces will bounce outwards to deal more damage.
CRASH Specialist Ability: TAK-5 Heals, boosts max health, and removes wounds for the user and up to four targeted allies. Works through walls. Equipment: Assault Pack Deploys ammo magazines that provide bonus score for taking down enemies. Available to everyone on the team. General Strategy: Crash can be your team’s best friend. Specifically, the TAK-5 could be the x-factor in crucial engagements. Fire it off when it is active, and all of your teammates who are currently alive will benefit from the health boosts. The Assault Pack could give you or your teammates a leg up on points needed for an important Scorestreak. Be sure to drop it in a safe location, such as in a corner or near a spawn, or else those extra points could be negated by an unfortunate death.
FIREBREAK Specialist Ability: Purifier Flamethrower that shoots a steady gout of flame, scorching enemies in close range. Equipment: Reactor Core Emits a damaging radiation field that wounds enemies, reducing their maximum health for a period of time. General Strategy: Firebreak can blaze a path for a team or deny a whole area with his equipment and ability. The Purifier is a deadly weapon that is most effective in close quarters. Use it whenever you are in a small room or a crowded objective to clear it out. Activating the Reactor Core near an objective will weaken any opponents who dare to try and fight through the heat, which should allow your teammates to secure the area.
NOMAD Specialist Ability: Attack Dog Attack dog that can be commanded to follow you or patrol a designated location. Equipment: Mesh Mine Explosive traps that connect to create lethal tripwires. General Strategy: Nomad excels in objective defense and area denial situations. When setting up a Mesh Mine, it is best to consider all possible entryways, including windows or pools of water. Firing the tripwire mines to cover those points might even be better than placing them at the most obvious point of entry, as it could trip up an entire team’s plan of attack. As much as the Attack Dog aids in defense, its ability to be at your side and chase down enemies allows for a bit of versatility, such as initiating combat while attacking a point or cleaning up after a few well-placed shots.
PROPHET Specialist Ability: Tempest A tactical rifle that shoots electrically charged shock rounds to incapacitate enemies and any squad mates within their proximity. Equipment: Seeker Shock Mine A deployable tactical that hunts down enemies and shocks them with temporary paralysis. General Strategy: Prophet gives any team a tactical jolt, specializing in group fights and strategic situations with his arsenal of electric weapons. Among other its uses, Seeker Shock Mines are great for reconnaissance; should you feel an enemy is near, throw one down and follow it to the soon-to-be stunned opponent for a favorable gunfight. Although it may be tempting to use the Tempest once it charges up, its biggest strength is incapacitating groups of enemies with a single bolt. Be patient for that big group of enemies and you may be rewarded with the opportunity for a game-changing multikill.
RECON Specialist Ability: Vision Pulse Pulse the surrounding area to reveal enemies for a period of time. Visible to everyone on the team. Equipment: Sensor Dart Sensor equipment that reveals enemies within its proximity on the minimap. Visible to everyone on the team. General Strategy: Communication is key for Recon. His Vision Pulse and Sensor Dart are both able to give key information about an enemy team’s whereabouts, which can be crucial when determining the best way to tackle an objective. Recon can be a key factor to providing visibility on a map, showing his squad where the enemy could be hiding, or helping to keep an objective safe and secure.
RUIN Specialist Ability: Grav Slam Kinetic device that delivers a lethal blast radius around the point of impact. Equipment: Grapple Gun Quickly move to elevations and other locations. General Strategy: Ruin is best used as the solider that is first to the fight and ready to deal devastating blows at close range. Run or grapple towards the center of a battle before activating the Grav Slam, which can destroy several enemies with a single blow. The Grapple Gun can be used to traverse across a map quickly and is best used to further expedite your journey towards a fight or whenever an immediate exit is needed.
SERAPH Specialist Ability: Annihilator Massive high caliber revolver that fires devastating rounds with increased bullet penetration. Equipment: Tac Deploy Deployable beacon that allows your teammates to re-deploy to the surrounding area. General Strategy: Seraph is a fearless warrior. With a few well-placed shots, the Annihilator is capable of being the difference maker in a huge team fight or in a last-second objective push. Dropping a Tac Deploy near an objective allows any team member to spawn in on that location, which can overwhelm an enemy team.
TORQUE Specialist Ability: Barricade Deploy reinforced cover protection while securing objectives. Built-in microwave field slows and damages enemies. Owner can deactivate cover at will. Equipment: Razor Wire Place razor wire to damage and slow enemies that attempt to cross it. General Strategy: Barricades and Razor Wire make Torque the definition of a defensive powerhouse. Once your team secures an objective or area, drop the Barricade at its most vulnerable entryway to prevent enemies from barging through. Should you bring along the Razor Wire, put it at other chokepoints, such as at a backdoor or staircase, to further fortify your defenses.
CONTRABAND Surveillance of an international arms smuggling operation has uncovered this shipping hub on a remote, uncharted island off the coast of Colombia.
FREQUENCY A covert listening station deep in the mountainous region of Hunan Province is being used to track strategic targets across the globe.
GRIDLOCK A Japanese metropolis whose city center has been jammed up by a bank heist gone wrong.
HACIENDA A lavish vineyard estate situated on a quiet lake in the Spanish countryside, home to a high-ranking crime syndicate boss.
PAYLOAD A defensive ICBM launch facility deep in an Icelandic mountain range has been infiltrated by hostile forces attempting to steal a nuclear warhead.
SEASIDE An anti-government protest in this quaint coastal Spanish town grew out of control and forced a military shutdown.
CONTROL In this brand-new game mode, teams alternate rounds between attacking and defending two static objectives. Each team has a limited number of lives in this first-to-three wins matchup, and you can win by capturing the objectives, or by forcing the enemy team to run out of lives. Strategic strikes and defensive positioning are key and will make for some fast and frenetic gunfights.
TEAM DEATHMATCH Two teams of four to six players face off against each other in a match to the death. The first team to reach 75 kills within the 10-minute time limit will win. If the time runs out, the team with the most kills wins.
DOMINATION Two teams of five players face off against each other in a two-round match. Capture and hold three objectives on the map to earn points on the scoreboard, and the more objectives you hold the more points you gain. The first team to reach 100 points will win the first round. The team to reach 200 points in the second round will win the game. The points from the first round will carry over to the second, and the teams will switch sides.
HARDPOINT Two teams of five players fight over specified Hardpoint locations to earn points for their team. The first team to reach 250 points will win the game. Each Hardpoint will last for 60 seconds before moving to a new location on the map. Also, players will now earn XP for being in the Hardpoint zone and capturing it, making it even more important to play the objective.
SEARCH & DESTROY Two teams of five players face off against each other in this round-based mode with no respawns. The objective of this game is to destroy one of two objectives on the map using a single bomb, or to kill all enemy players. The first team to either destroy one of the objectives, defuse the enemy team’s planted bomb, or kill all enemy players within the two-minute time limit will win the round and score a point. The first team to win four rounds will win the game. Teams will switch between attacking and defending after each round.
KILL CONFIRMED Two teams of four to six players face off, and the objective of this mode is to kill players and take the dog tags they drop to score a point for your team. Pick tags up quickly to grab a point for your team, because they can be taken by the enemy to prevent your team from scoring a point. The first team to earn 75 points in the 10-minute time limit will win the match.
HOW CAN I GIVE FEEDBACK?
One of the reasons we love hosting Beta periods for Call of Duty is to give you a taste of the action, and a hint about what you can expect when the game launches. Another reason is to provide direct feedback from the community in order to fine-tune the game. The developers at Treyarch want to know what you like, what you don’t, and what could be changed. If you would like to submit feedback after playing the Call of Duty: Black Ops 4 Beta, head over to r/BlackOps4 or reach out to @Treyarch on Twitter with the #BO4Beta hashtag.
Most of all, we want you to have fun! There’s a lot to experience in this Beta, so get in there and enjoy yourself. This is the closest you can get to the Multiplayer ahead of the launch on October 12, 2018, and we can’t wait for you to experience it. We’ll have a separate Blackout Beta planned in September, and be sure to keep your Multiplayer Beta download on your system because that will later change into the Blackout Beta. In the meantime, good luck and have fun in the Multiplayer Beta!